⚫ This mode performs morphing using only the Target Avatar and clothing,
without requiring a Source Avatar, by leveraging a Profile.
⚫ The Profile must contain avatar data and Shape Key settings that are appropriate
for the corresponding clothing.
Assets\\@Eden_Tools\\Eden_AutoMorpher\\ProfilesExample Profile folder structure:
Profiles
└─ ProfileName
├─ ProfileName.json
└─ ProfileName.eb

Place the clothing in the Scene and reset its Rotation and Scale to the default values.
Adjust the clothing’s Shape Keys to match the Source Avatar Profile.

Place the avatar in the Scene and reset its Rotation and Scale to the default values.
Verify that the avatar correctly contains:
Adjust the Body Mesh Shape Keys so that the entire body is fully visible, with no shrinkage or hidden parts.

Add Eden AutoMorpher to the Scene.
Assets\\@Eden_Tools\\Eden_AutoMorpher\\EdenAutoMorpherClick Profile Mode.
