How to Save Profile.mp4

How to Create a Profile

  1. Place the avatar in the Scene that you want to use to create the Profile.

  2. Reset the avatar’s Rotation and Scale to their default values.

  3. Verify that the avatar correctly contains the following components:

  4. Adjust the Body Mesh Shape Keys so that the entire body is fully visible, with no shrinkage or hidden parts.

  5. Add Eden Auto Morpher – Profile Saver to the Hierarchy.

  6. Enter the name of the Profile to be created in Profile Name.

  7. Assign the target avatar to the Source Avatar slot.

  8. Assign the Body Skinned Mesh Renderer to the Source Body Mesh slot.

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  9. Click the Save Profile button.

  10. Verify that the Profile has been created successfully.

How to Add a Profile

  1. Add the Profile folder to the Profile path.

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  2. Verify that the Profile appears correctly in Eden AutoMorpher.

    1. Add Eden AutoMorpher to the Hierarchy.

      • Prefab path: Assets\\@Eden_Tools\\Eden_AutoMorpher\\EdenAutoMorpher
      • Alternatively, add the Eden Auto Morpher component to an empty GameObject.
    2. Click Profile Mode.

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    3. Check that the added Profile appears under Source Avatar – Profile.

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      • Profile: The avatar Profile corresponding to the clothing.
        • If the Profile does not appear in the list, click Refresh to reload the list, or verify again that the Profile exists under Assets\\@Eden_Tools\\Eden_AutoMorpher\\Profiles.