Any Humanoid avatar based on a T Pose is supported.
A Pose avatars can also be used if they are converted to a T Pose.
In some cases, certain avatars may encounter unexpected issues.
If this happens, please report the issue via Discord or Booth, and we will review and improve it accordingly.
(Discord: https://discord.gg/DgquvzGHC8)
Clothing may become overly inflated under the following conditions:
A Shrink Shape Key is applied to the Source Body Mesh
→ Check the Shape Key settings of the Source Body Mesh and verify whether any Shrink-related values are applied.
The Source Avatar and Source Clothes are not properly matched
→ Make sure that the Position, Rotation, and Scale of both objects are correctly aligned.
If the clothing becomes abnormally small, please check the following:
A Shrink Shape Key is applied to the Target Body Mesh
→ Check the Target Body Mesh Shape Keys and disable any Shrink-related values if they are applied.
If the feet are deformed in an unnatural way, review the points below: