⚫ This feature adds BlendShapes from a specific mesh on the avatar to other meshes as well.
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Breast_Small BlendShape to an outfit that does not have one, the Breast_Small value on the Source Avatar or BlendShape Mesh should be set to 0.Some outfits are made to fit not the avatar’s default body shape, but a shape where a specific BlendShape has already been applied to the reference Mesh.
In this case, if the reference Mesh has values such as Breast_Small or BigBreast set to something other than 0, and you select that same BlendShape as a generation target,
the tool treats the current shape as the Weight 100 state for that BlendShape and generates the BlendShape based on it.
[Body Base] is generated so the mesh can return to the Weight 0 shape.[Body Base] must be set to 100 for the other generated BlendShapes to work correctly.